SIG e-culture

Association for Information Systems (AIS)

Special Interest Group (SIG) e-culture

Open Tourism consortium (OTC)

Pre-ICIS 04 (Washington, DC, USA) Academic Workshop

 “e-Culture, U-Tourism and Virtual Heritage”

Sunday december, 12th, 2 PM to 5 PM, Grand Hyatt,

ROOM : ARLINGTON

 

                                                                                      PROGRAM

 

2 PM

Welcome and coffee

2:10

European Cultural Heritage digitalization

Claudia Loebbecke

University of Cologne

Germany

2:30

Virtual heritage in the city of Rome

Bernard Frischer

UCLA

USA

2:50

Applying Global Positioning System (GPS) to Tourism

Jamie Lynn Griffiths

Jeffrey David Craighead

University of South Florida

 

USA

3:10

break

3:30

The user and the heritage : unlocking the value of cultural resources

Oleg Missikoff

Alessandro D’Atri

University of Rome, LUISS

Italy

3:50

Preserving and Interpreting Culture Heritage: Lessons Learned from Film Restoration

David A. Cook

Wenli Wang

Emory University

USA

4:10

Open Culture Framework and Management System

Louis A.S Holbrook

Janis Gailis

Stimuli Culture Magazine

Agder University College,

Norway

4:30

e-culture : an interpretive evaluation framework

Heinz Klein

Emmanuel Monod

State University of New York

Paris Dauphine University

USA

France

4:40

The IS Framework for Preserving Dance Heritage

Wenli Wang

Emory University

USA

 

Program committee :

·        Marie-Claude Boudreau, University of Georgia, USA

·        Alessandro d’Atri, LUISS University, Rome, Italy

·        Maurizzio Forte; ITABC – CNR, Rome, Italy

·        Bernard Frischer, UCLA, USA

·        Henri Isaac, Paris Dauphine University, France

·        Hajer Kefi, Paris Dauphine University, France

·        Heinz Klein, State University of New York at Binghamton, USA

·        Eph Mc Lean, Georgia State University, USA

·        Karen Loch, Georgia State University, USA

·        Marco de Marco, Universita Catholica, Milan, Italy

·        Oleg Missikoff, LUISS University, Rome, Italy

·        Peggy Papadopoulou, University of Athens; Greece

·        Detmar Straub, Georgia State University, USA

·        Erica Wagner, Cornell University, USA

·        Wenli Wang, Emory University, USA

·        Rick Watson, University of Georgia, USA

 

Chair : Emmanuel Monod, Paris Dauphine University, France and Georgia State University, USA

 

With the support of the Consulat Général de France, Atlanta, USA

 

Call :

“e-culture, u-tourism and virtual heritage” covers a wide range of research areas including :

·        e-culture

·        cultural heritage information systems,

·        virtual heritage and digital heritage

·        ubiquitous commerce applied to cultural heritage

·        ubiquitous tourism

·        mobile technologies applied to tourism and cultural heritage

·        open systems in tourism and cultural heritage

·        ubiquitous computing applied to tourism

·        computer applications for archaeology.

 

These research areas are dealing about the usage of Information Systems (IS) cultural heritage institutions and tourism institutions. Cultural heritage institutions include museums, archives, libraries and also archeological sites. IS involved in cultural heritage and tourism are especially ubiquitous commerce (u-commerce) systems, open systems, mobile technologies and virtual reality.

 

Traditionally, cultural heritage institutions are driven by a service ideal. More specifically, they have a special commitment to serve the public at large. They are also often public administrations. In this respect, e-culture is close to e-administration. According to this mission, they would tend to provide a free access to cultural heritage resources. Historically, these institutions have been suspicious about any commercial exploitation of the heritage. They were especially afraid of a vulgarization of this heritage. However, two phenomena tend to challenge this classical mission: (i) the need to raise financial resources independently from public funding, and (ii) the increasing request from the users and tourists for high quality and value added services.

 

On the other extremity of the scope, however, potential investors and IT companies must justify the return on investment of any project. Companies have to consider their investments in the field of cultural heritage not only as philanthropic programs but also as marketing and sales operations. While indeed many cultural heritage institutions in Europe operate on a non-profit basis, the situation is the opposite in the USA and Canada. Moreover, the companies developing IT for cultural heritage are all commercial.

 

A common ground for the two logics is that cultural heritage institutions are the holders of trusted knowledge that may be valorized not for many purposes ad education, tourism, or even entertainment. Indeed, for these institutions, the combination of the financial and marketing trends creates a “go commercial” pressure that obliges them to change their at least their business model. For instance, the museums have to move from mere collections to narrative connections and new experiences for the visitor. At a national level, even if cultural heritage represents a direct contribution of 8% of the GDP, when countries like France, Spain of Italy are ranked among the first worldwide revenue for tourism, cultural heritage pays an important role. (Digicult report, 2003)

 

In this context, if Information Technologies (IT) have been experienced in the past for their transactional role, for instance ticketing, their contribution to the valorisation of the content is often extremely limited. For instance, an estimated 95% of all cultural heritage institutions in Europe are NOT in the position to participate in any kind of digital cultural heritage venture. They not only lack the financial resources to participate, but also have a shortage of staff, essential skills, and the necessary technologies. (Virtual Heritage, 2004).

 

This might appear extremely frustrating when, a growing number of Information Technologies may have an important contribution to the valorization of cultural heritage like mobile technologies, ubiquitous computing and networks, virtual reality technologies, hypermedia, data compression, data mining, OLAP or rich media.

 

This is why not only IT but also Information Systems (IS) might play a key role in the evolution of cultural heritage institution. Rethinking processes like knowledge management, content creation and management or customer relationship management might help to see the possible adaptation of the cultural heritage contents to market needs. IS also appear to include not only IT and processes, but also organization transformation, project management, ontologies and change management.

 

Possible topics include (but are not limited to) :

·        u-commerce in tourism and cultural heritage

·        open systems in tourism and cultural heritage

·        Mobile technologies in tourism and cultural heritage

·        Personalization, individualization, Data mining, one to one marketing and cultural heritage

·        Theoretical background for cultural heritage transformation

·        Marketing of art and Information Technologies

·        Virtual Reality and Cultural Heritage

·        Cultural Heritage Information Systems

·        Ontology and KM in culture

·        E-learning in tourism and cultural heritage

 

Guidelines for Submission :

The pre-ICIS workshop is free.

The fee for joining the SIG is $ 10 (facultative)

 

 

ICIS Washington website : http://www.terry.uga.edu/conferences/ICIS2004/

AIS SIG e-culture website : http://cis.gsu.edu/~emonod/e-culture/

Open Tourism website : http://www.opentourism.org

 

instructions to authors

Final manuscripts in English should be submitted electronically to Emmanuel Monod at monod@gsu.edu

 

Accepted should be send in Microsoft Word format before nov. 30, including power point presentations

 

Preparation of the manuscript

Authors are urged to write as concisely as possible. Submissions should be line spaced at 1.5 with wide margins on one side of the page. A manuscript, which should not have less than 2000 words and should not exceed 4000 words. It should consist of the sections listed below.

Title page: This should include in the following order of presentation: title of paper, suggested running headline of not more than 45 characters including spaces, followed by the author's name, department, institution, city, country and number of words. A second copy of the title page should be provided without the author's details to facilitate 'blind' refereeing.

Abstract : 20 to 100 words

Keywords : a list of 5 to 10 keywords is expected

Main text: The text should begin on a new page, preceded by a short abstract, and a list of between four and six keywords should be provided for guidance. All pages should be numbered consecutively including the title page.

Author biographies: A biography for each author of about 100­-200 words should be supplied as a separate file, including email addresses of all authors. 

Copyright

Submission of a paper will be taken to imply that it presents original, unpublished work, not under consideration for publication elsewhere.